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Portfolio 2

Video Game Artwork
Video Game Artwork
Homepage of the IDX podcast website on a tablet sized device. A podcast episode is shown with some text about its content.

Polygon art direction

Redesigning the podcast was a tricky tight rope to walk. I needed to balance conventional video game imagery while also trying to inject the personality of the show. I knew I didn't want to go for the whole digital 8-bit look and feel—that feels overdone and lazy. While experimenting I accidentally made my co-host look like a Nintendo 64 polygon model. This felt fun, modern but also old-fashioned, and most importantly on-brand. It was the inspiration for the design, and everything else followed.

Customised Media Players

Sites tend to be more media-heavy these days so I've been working on a lot of custom skins for audio and video. In our efforts to promote an episode we would cut a couple of sections we thought were funny or interesting, and then embed them in a tweet. I thought it would be fun to add these episodic clips to the website as textured background elements.

A flyout menu of podcast episodes, each one with unique polygon-style artwork.
Video Game Artwork
Video Game Artwork
Example of an episode with unique artwork.
A mobile of podcast episodes, each one with unique polygon-style artwork. Example of sharing an episode on social media, complete with custom branding.
Video Game Artwork
Video Game Artwork
Example of an episode with unique artwork.
Video Game Artwork
Video Game Artwork
Example of an episode with unique artwork.
A mobile of podcast episodes, each one with unique polygon-style artwork. Social Media Artwork.
Video Game Artwork
Video Game Artwork
Example of an episode with unique artwork.

IDX

In my spare time I co-host a video game podcast called "I Don’t Have Time to Game Anymore”. Designing the website was a chance to make something fun and different, focusing on graphic design and browser filter effects. Visit the site.

  • Art Direction
  • Design
  • Front-end Development
  • CMS Development
Video Game Artwork
Video Game Artwork
Example of an episode with unique artwork.

Polygon art direction

Redesigning the podcast was a tricky tight rope to walk. I needed to balance conventional video game imagery while also trying to inject the personality of the show. I knew I didn't want to go for the whole digital 8-bit look and feel—that feels overdone and lazy.

While experimenting I accidentally made my co-host look like a Nintendo 64 polygon model. This felt fun, modern but also old-fashioned, and most importantly on-brand. It was the inspiration for the design, and everything else followed.

Customised Media Players

Sites tend to be more media-heavy these days so I've been working on a lot of custom skins for audio and video. In our efforts to promote an episode we would cut a couple of sections we thought were funny or interesting, and then embed them in a tweet. I thought it would be fun to add these episodic clips to the website as textured background elements.

Vegan Matcha Burger

I helped Alpesh and Kiran launch a Deliveroo-based burger bar. The site included a custom newsletter signup form and the entire menu is editable along with custom links to their Deliveroo store. Visit the site.

Project Roles:
  • Design
  • Front-end Development
  • CMS Development
Vegan Matcha Burger website homepage on mobile. A mobile menu is shown in the top right with a large hero image of a green matcha burger with large stencilled text.
Vegan Matcha Burger website homepage on tablet. A mobile menu is shown in the top right with a large hero image of a green matcha burger with large stencilled text, along with some bullet points.
An expanded navigation menu laid out in a grid with large icons. Food menu made up of a matcha burger section and a sides section.
A gallery of Vegan Matcha Burger products.